Primitive TTS


In the last update I posted, I mentioned that alongside the process of revisiting designs for Salvius, I also wanted to incorporate some form of story telling. An important aspect of any compelling story is the voice of the narrative. And so today I released a Python package called primitive-tts with a few objects including:

  1. Creating a distinctive voice for Salvius
  2. Highlighting some of the downsides of a number of existing text-to-speech libraries

https://github.com/gunthercox/primitive-tts